After more than 16 years, Minecraft: Java Edition is finally moving away from the aging OpenGL graphics system and upgrading to Vulkan, a modern multi-threaded rendering API. The change, announced by ...
Looking ahead: The first official visual upgrade in Minecraft's 16-year history was released last June for Bedrock Edition players. However, the original Java version has a long road ahead of it ...
Minecraft Java has recently announced an array of changes to modernise the game and improve performance. Among others, one of the biggest overhauls is the transition from OpenGL to Vulkan. While this ...
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan. Announced today (February 18th) by Mojang developers ...
Last year, I explored how you can use the Arm Scalable Vector Extension (SVE) in .NET to unlock SIMD performance at scale. This year, my focus has shifted to something less visible but just as ...
OpenJDK project teams will focus work on features such as value types, code reflection, AOT compilation, and structured concurrency in the coming year. Oracle’s Java team in 2026 will work toward ...
Minecraft Java snapshots will now use a new version numbering system starting with Minecraft 26.1. The latest snapshot also brings a balanced villager trading system and a revamped lighting system. A ...
Mojang Studios announced Tuesday it will eliminate code obfuscation in Minecraft: Java Edition, marking a significant shift in how the company distributes the game to its modding community. The change ...
Mojang has dropped some huge news for Minecraft Java players - especially those that love to mod. While the modding scene is already thriving in Minecraft, it's not as accessible as you'd expect for ...
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