Who’s interested in a brand new, from-scratch boundary representation (BREP) kernel? How about one that has no topological naming problem, a web-native parametric CAD front end to play with, ...
Dynamic Scene Editing in Waymo S-203. Ground Truth (top) vs. NAG Edits (bottom) across four frames. The final column shows the texture source (bottom) and removed objects (top). Note the realistic, ...