A socket is defined as the endpoint of a two-way communication between two processes running over a network. Inter-process communication can be achieved using sockets. After a connection between the ...
This tutorial is an introduction to socket programming in Java, starting with a simple client-server example demonstrating the basic features of Java I/O. You’ll be introduced to both the original ...
Tom's Hardware on MSN
Quake was the only game to support DOS and Win95 with TCP/IP multiplayer in one executable—deep dive explains how id Software did it
In an exceedingly detailed writeup, Fabien Sanglard explains how the OG Quake got its support for TCP/IP and was arguably the ...
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